Creative Developer
Not currently hiringWebGL, shaders, and the kind of front-end where the animation curve matters as much as the bundle size.
Full-timeRemote / Hybrid
Small team, senior people, no layer between you and the work. We hire slowly and rarely — but when we do, we hire on the strength of what you have made.
WebGL, shaders, and the kind of front-end where the animation curve matters as much as the bundle size.
Identity systems that survive contact with the real world — from the wordmark down to the smallest label.
If you are excellent and none of the above fits, write anyway. We have made roles for people before.
We do not care where you studied or how the document is formatted. Show us three things you made and tell us, honestly, which parts were hard. We read every one that arrives.
[ work@ullr.studio ]